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Masters Project
A more efficient 3D workflow was created in order for beginners to learn 3D art skills faster, pitting software against each other through competitive 3D analysis.
Deliverables
To create a 3D workflow for beginners which decreases the learning curve and time taken.
Duration
10 Months
Software
Autodesk Maya
Blender
Substance Painter
Unreal Engine
My Roles
3D Modelling Artist
UV Artist
Texture Artist
Lighting Artist
Animator
Retopology Artist
Rendering Artist
Team
Myself
Nicola Albans (Professor for feedback)
Kim Western (Professor for feedback)
Final Project Video - Environment A
Final Project Video - Environment B
Final Project Video - Environment C


















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